Mardi 26 janvier 2010
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26
/01
/Jan
/2010
08:13
Linden Labs a publié le 19 janvier un rapport d'activité de Second Life pour 2009. Manifestement, l'univers se porte plutôt pas mal malgré la crise économique,
avec $567 millions de dollars US échangés en 2009 (+65% par rapport à 2008)
En synthèse : Here are the highlights for the Second Life Economy as a whole in 2009:
Financial
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User-to-User transactions in 2009 totaled US$567 million in 2009, growth of 65% over 2008.
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The total amount of virtual currency in circulation reached L$6.95 billion, growth of 23% over December 2008
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The US Dollar value of L$ in circulation totaled US$26.5 million in December 2009
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Sales of User Generated virtual items on Xstreet SL, reached L$1.6 billion or US$6.1 million, growth of 74% over
2008
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The total US dollar value of all Linden dollars traded on the LindeX™ currency exchange in 2009 reachedgrowth over 2008 US$115
million in value, 7%
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The total US dollar value of all Linden dollars traded on the Xstreet SL™ currency exchange in
2009 reachedgrowth over 2008 US$1.5 million in value, 169%
Usage
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Residents spent 481 million hours in Second Life in 2009, 21% growth over 2008
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User hours lost to downtime as a portion of total user hours were down 66%, to a best-ever low of 0.19% for the whole year
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Monthly Repeat Logins reached an all-time high of 769,000 in December 2009, 15% growth over December 2008
Land
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Resident-owned regions reached 23,900 in December 2009, up 6% over December 2008
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Total Resident-owned land (including Mainland) reached 1.85 billion square meters in December 2009, up 7% over December 2008


Source : https://blogs.secondlife.com/community/features/blog/2010/01/19/2009-end-of-year-second-life-economy-wrap-up-including-q4-economy-in-detail
Par Tecoman
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Publié dans : Univers virtuels
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